Lucorpans

90 HP, 20 MP
Lucorpans have lean bodies and frail frames. While their hearing is excellent due to their pointed ears, loud noises often make them frustrated, making them shy away from crowds, thus most Lucorpans choose to live outside city walls in small, peaceful villages or even a forest. Those in the wild have fingernails which can grow into sharp points while those in cities usually keep them filed.

It is a dangerous life for Lucorpans, their race is often abused for their special abilities...they have the ability to grant wishes at the cost of their own already frail life force. Lucorpans who adapt to life in forests have a tendancy to grow two short horns at their hairline.

Starting Attributes & Skill Bonuses
-1 Strength

-1 Constitution

+1 Magic

+1 Dexterity

+1 Perception Skill

Skill Powers
WISH, At the cost of 1 point from Constitution, the Lucorpan may make a wish.

FAST HEALERS, ''Due to their frail bodies, Lucorpans have quick immune systems. Prone to broken bones, they mend together again in half the time of other races (15 instead of 30). In addition, Lucorpans regain 5 HP every time they change locations.''

LONG EARS, ''Sensitive to loud noises, Lucorpans suffer -5 to all checks in crowds or immediately after hearing high frequencies or pitches. Likewise, in complete silence they become extremely clear-minded and can not fall victim to Charm, Confusion or Berserk.''

HORNS, Lucorpans who have grown horns gain +1 Constitution, though the fact that they are Lucorpans becomes obvious.

LONG NAILS, Lucorpans who have grown long nails may use use them as if they were dual-wielding two one-handed weapons with a damage rating of 6 each, though the fact that they are Lucorpans becomes obvious.